Destiny 2 Curse of Osiris DLC Locks Game Content Found in the Original Game
Destiny 2’s first expansion pack, Curse of Osiris, just landed and it seems the DLC locks original game content behind an increased level cap. Since Curse of Osiris increases the level cap, a questline that unlocks one of the game’s most popular weapons, the Legend of Acrius exotic shotgun, cannot be completed unless you buy the DLC.
The problem is that the weapon was part of the vanilla game and that players were able to get their hands on it before Curse of Osiris landed. The shotgun is unlocked after successfully beating the Acrius questline, in which there are two challenges, a raid and a Prestige Nightfall version of the Arms Dealers strike. These two quests asked for power cap of 300, and still ask, at least on the game’s map screen.
But, since Curse of Osiris launched and increased levels to 330, players have to be 330 in order to finish the two challenges, which they found after loading one of the mentioned challenges. The problem is that, for those who didn’t buy the DLC or didn’t get the game’s Season Pass, the two challenges cannot be completed because enemies are way more powerful than players, who are limited to level 300. You can try beating the two challenges but will just die after a few hits.
Now, console players had three months to unlock the said weapon, which is plenty of time meaning most people managed to get their hands on the shotgun. But, since the game came out for PC on October 24, PC players had six weeks before original game content became locked by increased power cap for prestige events.
Now, this could be a bug, like many on the Reddit thread about the problem have pointed out, but if it isn’t it means Bungie locked out one of the weapons found in the original game (that was obtainable before Curse of Osiris) behind a DLC wall. In the wake of recent Battlefront II problems, and also Destiny 2 problems with the game limiting player progress, this can really hurt Bungie and Activision.