Futurama: Worlds of Tomorrow Mobile Game Review
So, I am one of those older nerds who fell in love with the Futurama show from Fox back in 1999. 18 years later, I’ll still a nerd on the reruns for hours. When I heard rumors about the new Futurama: Worlds of Tomorrow game coming out, I’ll admit, I got a little giddy. The game is developed by TinyCo, who also does Family Guy: The Quest for Stuff, Tiny Zoo and Marvel Avengers Academy. I’ve been playing the game since it released and I have to admit I’m totally in love. Here’s my review of Futurama: Worlds of Tomorrow mobile game:
Let me start by saying that I play this game on an Android and I’ve only had it crash twice – both times during the start of an event. So, for me, that is a big plus. I hate new games that crash a lot because no matter how much I like the game, I’ll ditch it in a second if it doesn’t work right.
Ok, that being said, let’s start with the graphics on the game. If you watched the show at all, then you’re already familiar with the graphics. I do love the fact that the game stays extremely true to the show, the artists that designed the buildings, characters and more for the game have them all just like the show. There’s no difference. The only time that you notice a difference is when you’re in battle and then everything is pixelated but on purpose, not as a glitch. In a battle, the characters remind me of the episode where all of the crew gets turned into kids. Overall, the graphics are excellent.
Gameplay and Storyline
In the game, you have to save New New York from the hypnowaves that have bombarded the universe when Hypnotoad decided he needed a girlfriend. You’ll go on missions in space and do things around the city that will earn you hypnotons, which you can use to clear off the junk around the city so you can find your friends. In the city, you will be able to build buildings from the show and collect Nixonbucks (money) from them (each building has a different amount that it pays out at different intervals). You can also purchase decorations for your city as well, such as stop signs, trees, flowers, and cryochambers. There will be missions that require you to complete certain things that different characters can do. For example, Fry can Sleep in the Closet, Scruffy can Dance With Plunger and Amy can Curse in Chinese. Every action has a different time frame that it takes to complete it.
There will also be missions where you have to take crew members to space and complete longer missions there. You will need Dark Matter, which accumulates over time, to go through the different space missions. During these missions, there will be stops where you have to take one or two crew members and make choices that will earn you Nixonbucks, chips or experience or they can cost you health if you make a bad choice. I’ll admit that these areas have some really funny actions and reactions that you can choose – I’ve laughed out loud more than once. Other stops will require you to defeat enemies. At the end of the mission, you will get all of the rewards that you’ve gathered along the way as well as some bonus goodies and career chips.
You can also gain pizza in missions and by watching videos or you can purchase some in their in-game shop. Pizza is the paid currency in Futurama: Worlds of Tomorrow and you can use it for everything from special buildings and characters to fuel refills and reviving dead crew members. I wouldn’t consider it too expensive from the games I’ve seen, but it’s not the cheapest stuff either. I would rank it a little over halfway if you’re measuring paid currency against other games.
As you go through the game, you will rescue and unlock other members of the crew. You begin with just Fry and unlock the Professor right away. From there, you have to complete missions and gather items to unlock other friends. I won’t fib to ya, sometimes the quests that require you to get all these items to unlock one character are a pain in the arse. They can take forever, especially if you aren’t a high enough level to have certain characters or buildings yet.
Depending on the type of crew member, (for example Amy and the Professor are scientists, Kif and Fry are delivery boys, Bender and Hedonismbot are robots, Scruffy and Hermes are influencers) they will have a special power that you can use in battle as soon as that character has made enough hits to activate it. Influencers will be able to heal the others on your team, robots provide a higher defense, delivery boys pack a huge punch to one enemy, scientists do a large area of splash damage with one big hit and captains provide a boost to your attack. Each character has an animation in battle when you use their special ability that’s pretty awesome.
Leveling Crew Members
As you pick up crew members, you will have to level them up using career chips. Space missions require different types of crew members (such as scientists or delivery boys) and each type of crew member has special career chips that help them level up faster. There are normal career chips that anyone can use, however they take more money to use them. Leveling up a crew member stinks when they get to higher levels because right now, it costs so much to level one of them up that you can go bankrupt (until your next buildings payout) just leveling one of them up. You pick up these career chips from space missions, certain buildings, and city missions.
I know I’ve already said this, but I’m totally in love, ‘er, addicted to this game. It’s just one that is based on a show I already loved and it has a lot to the gameplay overall that can easily keep you busy. If you are a gamer that loves city building or strategy games such as this, you’ll love Futurama: Worlds of Tomorrow.