Studio Wildcard Is Deleting Servers for New Ark Players

Today we are once again talking about our favorite Dinosaur taming game on the market. This time though we are going to be talking about are feeling towards some of Wildcards latest moves cornering Ark. As many players may know Ark has been seeing quite a few changes in wake of the release of the physical editions to store shelves. Some of these changes aren’t coming across very well to the players who bought the game during early access and it has brought up quite a few topics of discussion in the gaming community.

Bringing In New Users

First, let us address what sparked the issues with Ark. Many players and younger children have had interest in playing the game for some time. Sadly, though it was only available as an early access game on platform digitally up until now. This means a lot of people didn’t want to take the time or feel like giving their information to minors to download it This means that there is now a surge in new players on both Xbox Live and PlayStation Plus.

This, of course, is a slight problem with PVP and PVE servers because starting out in Ark is brutal even for most seasoned players. The game undoubtedly has one of the harshest multiplayer settings you can play in. Of course, this is part of its draw for most of us. Wildcard, however, has to be worried about the new users that were coming in being turned away by the unexpected spike in difficulty. Basically, they had two options open up more servers or wipe some of the current ones to make a less hostile environment for incoming players.

The Mass Migration

As you may have guessed they decided to pick out servers to wipe. The way this was done was by picking 20 percent of servers with the lowest user’s activity and wiping them. The problem with this is even the lower servers had a steady stream of players on them that like anyone who has managed to build up in Ark didn’t want their months of work wiped. These players were left feeling a little more than upset when a message randomly popped up giving them a two-week deadline to move out by.

The next problem comes with the whole moving out process in Ark. You can switch servers and take some items and dino’s with you, but there is a huge catch. First, you have to make it to one of the three Arks which generally have defense set up around them to keep players away. While most users can talk things out with the servers Alpha who controls their Ark that doesn’t say too much for the server they are moving to who may not even know about the migration. This is even worse for players with things like dragons from Scorched Earth. Generally, the tribe that controls the Arks on the transfer server isn’t going to be too happy about a bunch of high-level creatures popping up out of nowhere.

This also disturbs the peace. When you have an Alpha that has moved successfully they probably will be persuaded to join the tribe of the current Alpha of the new server. If they don’t I don’t see the transfer going over very well at all or at least not with any of the transferring tribe’s dino’s or items intact. Ark is a very competitive game and mass server transfer just doesn’t really work out the way that Wildcard may have thought they could. That and some tribes don’t even do politics so as soon as you transfer through the Ark you can expect to be killed.

How This Could Have Been Resolved

Honestly, they should have just put in a dozen or so new servers to be played on. This would have kept the current user base happy while giving the new user base a clean start. They also probably should have limited these servers so high powered tribes couldn’t immediately just roll in and take over. As a gamer who is buying a game after release day, I never expect to go in and win every match. Practice always influences your skill level with a game and someone who’s been playing since day one will generally always have the upper hand on someone who just bought the game.

This is going to be a huge point now that early access has become a huge thing. The consumers who are willing to play the game digitally before it’s full release are always going to have the upper hand. Not only do they know the game, but they have adapted to it as it grows which gives them an even more unique edge gameplay wise. If a game company wanted to I would highly suggest offering events for making protective servers for new players. You could have bigger tribes guard the Arks and do their own things while protecting the server from invasion for special items. This could create a really interesting war dynamic in the game as well that I certainly wouldn’t mind seeing played out.

Another step is to just put mods into some of the servers. The mods can watch the world and regulate some of the activity going on. These servers could be labeled with a beginners tag so people could easily avoid it if they wanted a more competitive environment. This way there would always be places open to new players without having to worry about constantly wiping serves every time Wildcards sees an influx of new players.

Closing Thoughts

Either way, I feel that Wildcard should be a little more open to their users. Many players feel that the company doesn’t communicate enough and have been weary since Scorched Earth released while the game was still early access. There is also the fact that Ark even announced a new expansion the other day just as the game officially became a full release. This has led a lot of players to be skeptical of how much the company cares about its customers.

Jessica has been working with the gaming industry for about two years now. She enjoys playing quirky Japanese games and learning about the newest trivia in the industry. When not working with games you may find her chilling with her naked cat Prince Noko... he's pretty cool we guess.