Fan-Made Half-Life 2: Episode 3 Game, Is Getting Along Nicely

Project Borealis concept art.
Project Borealis concept art.

So yeah, the chances for Valve deciding to give us a conclusion to Gordon Freeman’s story are slimmer and slimmer with every passing year. And while five years ago Half-Life 3 was indeed more than Half-Life fans’ wet dream, these days the thought of embarking on another adventure as gamers’ favorite physicist is less real than believing in Flying Spaghetti Monster. A dim spark was lit back in the summer of 2017, when ex-Half Life writer, Marc Laidlaw, posted an Episode 3 synopsis on his blog, but Marc’s story was just a way to give fans at least some kind of closure for the game, which most certainly isn’t a part of Valve’s plans.

Fortunately, fan community managed to organize and assemble a team ready to tackle the gargantuan task of bringing Half-Life: Episode 3 to life. Their project, called Project Borealis, is getting along nicely with the team posting a status update on Reddit yesterday, informing all interested parties on how the development is advancing.

Project Borealis: headcrab.
Project Borealis: headcrab.

And they really mean business. At the moment, the game is still in pre-production, with the team focused on developing key gameplay elements such as movement, AI, UI, and weapon functionality. Story-wise, they have taken the story posted by Marc Laidlaw and “broken it down into critical plot points and then added more as needed to fill the gaps and flesh out a full and compelling story true to the lore and feel of the Half Life universe.”

Project Borealis: gravity gun.
Project Borealis: gravity gun.

2D and 3D art development is also taking shape, with artists focusing on decals, environment design, and some iconic models. Concept art images for Strider, Spas-12 Shotgun, Gravity Gun, a new “Arctic” Headcrab, a couple of vehicles, underground glacial tunnels, and more are shared in the post, and we must say some of them look fantastic.

Project Borealis: gravity gun.
Project Borealis: gravity gun.

It’s so exhilarating to see someone actually decided to do Valve’s job and we hope that the team behind Project Borealis will succeed in their attempt of bringing us, the gamers, a proper closure to the Half Life story. If you want to help them with development, they are currently looking for a general 3D artist, environmental artist, and texture (2D) artist.

A psychologist turned freelance writer and reviewer, Goran is a hardcore gamer with more than twenty years of experience, and interested in all kinds of technology. He also likes Sci Fi novels and basketball.
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