Sea of Thieves System Requirements Revealed, Microtransactions and Other News

Sea of Thieves
Sea of Thieves

Sea of Thieves had a massively successful closed beta event a couple of weeks ago, and now Rare released the final system requirements for the game. What’s noticeable is that Sea of Thieves doesn’t ask a behemoth of a machine in order to be enjoyed and that you can run the game with most options set to high even on a below average gaming machine by today’s standards.

Here are the minimum and recommended requirements, along with below min-specs that ask for nothing more than an integrated GPU and allows the game to run on the 540p resolution at 30fps. No matter how powerful PC you own, your Windows 10 version has to be equal or higher than 1607.

Bin liner (540p @30fps):

  • OS: Windows 10
  • CPU: Intel Iris Pro Graphics 6200 or Intel Iris 540
  • RAM: 4GB
  • DirectX: 11
  • VRAM: 1GB
  • GPU: Integrated
  • Modern GPU: Integrated
  • HDD: 60GB 5.4k RPM
  • Graphics settings: Minimum (“Cursed” in-game)

Bayliner (720p @30fps)

  • OS: Windows 10
  • CPU: Intel Q9450 @2.6ghz or AMD Phenom II
  • RAM: 4GB
  • DirectX: 11
  • VRAM: 1GB
  • GPU: Nvidia GeForce GTX 650 or AMD Radeon 7750
  • Modern GPU: Nvidia GeForce GTX 1030 or AMD R7 450
  • HDD: 60GB 5.4k RPM
  • Graphics settings: Low (“Common” in-game)

Cruise liner (1080p @60 fps)

  • OS: Windows 10
  • CPU: Intel i5 4690 @3.5ghz or AMD FX-8150
  • RAM: 8GB
  • DirectX: 11
  • VRAM: 4GB
  • GPU: Nvidia GeForce GTX 770 or AMD Radeon R9 380x
  • Modern GPU: Nvidia GeForce GTX 1060 or AMD RX 470
  • HDD: 60GB 7.2k RPM
  • Graphics settings: Medium (“Rare” in-game)
Sea of Thieves
Sea of Thieves

You can check out all spec tiers in the image below. The PC version of Sea of Thieves comes with a plethora of PC-unique options that include unlocked framerate, a dedicated FPS counter, and support for ultra-wide monitors.

In other news, it seems Sea of Thieves will get microtransactions few months after it launches. As IGN reports, they will be introduced with the first major update, scheduled for release around three months after the game comes out. While the game will offer microtransactions, developers assure players they will be used just for cosmetic items, and that there won’t be any kind of loot box economy stuffed in the game.

“We thought long and hard about what’s right for our game experience, and the key thing we think is that it has to add to the fun, social nature of the game,” explained Joe Neate, Sea of Thieves executive producer, also saying that “anything in this area will not impact power or progression, and you’ll always know what you’re getting - so that means no loot crates.”

The paid currency will be earnable in-game, and the first paid content for the game will include pets, like parrots and cats, with developers also planning to include potions capable of altering the player’s characters for a certain amount of time. As explained by Rare, paid items have “emotional value, not mechanical value.”

Sea of Thieves is set for release on March 20 for Xbox One and PC. The game will support cross-play between two platforms.

A psychologist turned freelance writer and reviewer, Goran is a hardcore gamer with more than twenty years of experience, and interested in all kinds of technology. He also likes Sci Fi novels and basketball.
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