SteelSeries Rival 110 Review
NOTE: This is an non-affiliated and non-sponsored review. We purchased this gear ourselves.
We’re on the hunt for the best lightweight gaming mouse.
Last time we looked at the Logitech G203. In that review, I said there was another mouse that was close in price that I that I thought was better.
That mouse is the intro level SteelSeries Rival 110, and it comes in at only 87.5g.
|Weight (with Cord)||119g|
|Weight (without Cord)||87.5g|
|Software OS||Windows, MacOS|
Look and feel
The very first thing I noticed with this mouse is how wide the rear of it is, I call it the “wide ass” design. It’s very unlike any other mice I’ve used. It really spreads out and supports the base of your palm. This in turn causes your palm to ride higher on the mouse and not drag as much if at all. It’s somewhat an ingenious design.
It has a lower type of profile with a plastic housing with a nice matte finish to it. The sides compose of a large circle textured grip. I’d classify it as a medium amount of grip.
The scroll wheel sits lower than most mice. It’s a dual-edged sword in my opinion. On on hand, it is easier to use as you don’t have to move your finger as far. On the other, it can be annoying if you’re doing long scrolls. The scroll wheel also has a nice rubber grip on it.
From the front, you will see that the 110 is a neutral type of mouse. Meaning it doesn’t slant one way or other.
You can use any type of grip on it, it’s long enough to palm comfortably.
The forward and back sit in just the right spot. Both are easy to hit. My only complaint is they’re quite slim and kind of pointy. Based on past mice I’m not in love with these as with extended use they could irritate your fingers.
As far as lighting goes, the back logo area and the scroll wheel light up. You are able to set whatever color you want which is great.
The mouse is comfortable to hold and I think that many gamers would like this mouse.
Being a SteelSeries mouse, you configure it using the SteelSeries Engine 3 software. From here we’ll refer to it as SSE3.
As you can see here, most options are presented to you all in one place.
In SSE3 DPI is called CPI, I’m not sure the reason behind it. You can adjust your CPI by typing the number in the box or by clicking somewhere on the dial. It only adjusts in 100 CPI increments so keep that in mind.
Also you can only set 2 CPI settings. I find this to be fine, I only ever use one personally. You can get around this artificial limit by setting up multiple profiles. Then set up the CPI switch button to switch profiles.
The rest of the adjustments are rather straightforward.
If you double-click on a lighting area the Illumination Effect dialog will open.
From the top drop-down we can see our options are:
- Steady - single color.
- ColorShift - shifting from one color to another.
- Multi Color Breathe
- Single Color Breathe
- Diable Illumination
Each section has a handy amount of presets, and it works how you generally think it would.
To remap a button, all you have to do is find the box that has a line going to the button you want to remap. Double click it and a new modal opens.
At the top is a drop-down that allows you to set it to whatever you want. You have the full list of macros, keyboard commands, launching applications, etc...
I really like the SSE3 software. It’s fast, fluid, and puts everything out front. It’s easy to use and I’ve had no issues with it. Having only 2 CPI settings seems slim vs the competition which all seem to offer at least 5. I don’t think it really affects most people though.
The good: Comfortable “wide ass” design. Decent materials. Great software. Attractive price point.
The bad: Forward/back buttons are a bit too pointy for my liking.
For the price, I’ve not found a mouse that I think is better than this. It’s more expensive than some of the past mice we’ve reviewed, currently ~$31 on Amazon, but I generally think the price is justified. It’s a great mouse and you should check it out, we give it our seal of approval.